Education
2023 - Current
2018 - 2022
2017 - 2018
2016 - 2017
2015 - 2016
2006 - 2009
Work Experience
2019 - 2022
2018 - 2019
Theses & Publications
2023
2022
Residencies
2024
2022 - 2023
2021 - 2022
2021
2019
KAIST (Korea Advanced Institute of Science and Technology), Culture Technology, PhD Candidate
University of the Arts Berlin, Sound Studies and Sonic Arts, MA
University of Edinburgh, Acoustics and Music Technology, Completed MSc Lectures
Goldsmiths University of London, Computational Arts, MA
Royal Conservatoire The Hague, Sonology, Postgraduate Diploma
The Ohio State University, Economics/Music, BA
Seoul Institute of the Arts, Lecturer of the Electronic Music department
Technical University of Berlin, Researcher/Programmer (Wavefield Synthesis)
Micro-variation of Sound Objects Using Component Separation and Diffusion Models.
Philip Liu , Youngjun Choi , Jinjoon Lee. Proceedings of International Computer Music Conference (ICMC)
Sonic Digital Twins: Replication, Reproduction, and Temporality Reconsidered.
Philip Liu. Master’s Thesis, University of the Arts Berlin.
Asia Culture Center International Theatre Residency, Artist
Sweden Electronic Music Studio(Elektronmusikstudion), Composer (Comissioned by Arts Council Korea)
Asia Culture Center Creators, Artist
Gwangju Media Lab, Artist
Akademie der Künste Berlin, Artist
Philip Liu (KR/US) is an artist working with Sound and Digital Media
Projects
2023 - 2024 Korea Aerospace Research Institute+Philip Liu, ArtScience Project , Artist (Comissioned by Daejeon Culture and Arts Foundation)
2023 Seoul Art and Technology Festival 2nd Edition, Artist (Commissioned through Unfold X, by Seoul Foundation for Arts and Culture)
2021 - 2022 KOCCA(The Korea Creative Content Agency) funded research, GIST: Gwangju Institute of Science and Technology
‘Development of technology to visualize music and dance for the hearing impaired to enjoy music’,
Principal Investigator of the Co-Research Institute
2021 Arts Council Korea 'Reboot: Multidisciplinary Art Support': 'Do Posthumans Dream of Electric Space?’, Artist
2021 Arts Council Korea 'Online Media Art Support': 'Creation of a Virtual Space for an Online Performance in the viewpoint
of Archaeoacoustics’, Director/Artist/Programmer
2021 Arts Council Korea ‘Art and Tech’: ‘Synesthetic Oceanwave Superposition, Artist
2021 Seoul Foundation for Arts and Culture ‘Sounds On’: ‘Hearing Landscapes of Digital Non-Human’, Artist
2021 Seoul Foundation for Arts and Culture ‘MEET’: ‘Mullae Live Coding Competition’(Demoscene-KR) Director/Elaborator/Artist
2021 KOCCA ‘A.I. Creative Education’, Seoul Institute of the Arts: ‘Sonic Art’ course, Elaborator/Educator/Mentor
2021 National Museum of Modern and Contemporary Art Korea 'Multiverse': 'Landscape being decoded', Sound Programmer
2021 Seoul Institute of the Arts ‘Downtown Variety’: Audiovisual Performance ‘Many-Worlds Reverb’, Artist/Performer
2020 KOCCA ‘Art and Tech Fusion Contents Support’ selected ‘Vital Signs’: Interactive Designer/Sound Programmer
2020 Arts Council Korea ‘Art and Digital Tech’ selected ‘Changing Tides’: Live Electronics Performer/Interactive Designer
2020 Music in PyeongChang - Winter ‘Schubert - Winterreise’: Visual Artist (Rehearsed/Cancelled due to COVID-19)
2019 Berlin University of the Arts Support Program: ‘Philip Liu Solo Exhibition: Code Conversion’ (6 works were exhibited), Artist
2019 ‘Kontakte Festival' by Berlin Akademie der Kunste: Sound Installation ‘Binary Echoes’, Artist
2019 New York ‘ICMC’: Audiovisual Performance ‘Resonance Morphology’, Artist/Performer
2019 Birmingham ‘BEaSTFEAST’: Audiovisual Performance ‘Electro-ethnomusicology 2’, Artist/Performer
2019 ‘Howling Live’ supported by Seoul Foundation for Arts and Culture: Audiovisual Performance ‘Bicameral’, Artist/Performer
2019 U.S. ‘Beam Camp’: Interactive Architecture Project ‘World's Largest Music Box’, Finalist
2019 Busan ‘Hongti Art Center’: Workshop ‘Arduino for Artists’, Lecturer
2019 London Goldsmiths ‘Special Hatcham Exhibition:’ Kinetic Sound Installation ‘(Anti)Voice Loop’, Artist
2018 Berlin University of the Arts: Workshop ‘Practical Introduction to Supercollider’, Lecturer
2018 Derry, Northern Ireland ‘ISSTA’: 8-Channel Fixed Media ‘Electro-ethnomusicology 1’, Artist
2018 Seoul‘WeSA’ Festival: Audiovisual Performance ‘Telescopic Random Feedback’, Artist/Performer
2018 ‘Yeosu International Art Festival’ Opening: Audiovisual Performance ‘Transmission’, Artist/Performer
2017 London ‘Computational Artists Annual Exhibition’: Audiovisual Installation ‘6-Bit Rays’, Artist
2017 London ‘EMS Concert’: Live Electronics ‘Music for Shift Registers’ Artist/Performer
2016 Seoul ‘Ambient Moo’: Audiovisual Performance ‘Impulses’, Artist/Performer
2016 Seoul ‘PROTOROOM’: Workshop ‘About Sound Synthesis’, Lecturer
2016 The Hague ‘Sonology Discussion Concert‘: Audiovisual Performance ‘Six Perspectives’, Artist/Performer
Research Area: Aesthetics and Theories
Sonic Philosophy, Digital Aesthetics, Audiovisual Art,
Computational Listening, Object-Oriented Ontology, Phenomenology, Archaeoacoustics, Acoustic Ecology, Extended Senses,
Rhythmanalysis, Telepresence, Posthuman, Digital Non-Human, Synesthesia, Virtual Possession, Generative Arts...
Research Area: Tech
-Sound
Procedural Sound, Physical Modelling Synthesis(Finite Difference Method),
Multi-channel techniques(Wavefield Synthesis, Ambisonics..), Analog Synth Circuits, etc.
-Visual
Creative application of Shaders, Liquid Simulations, Pyro Simulations, Rigid Body Simulations, etc.
Skills
-Software
C++, Python, Javascript, Supercollider, MAX/MSP, RNBO, All DAWs, Faust, JUCE, Matlab, Touchdesigner, Houdini, Unreal Engine, GLSL&HLSL, openFrameworks, Rhino, Cinema 4D, WaveNet, Tensorflow, Magenta, etc.
-Hardware
Bela+Beaglebone, Raspberry pi, Arduino, Altium Designer, 2.5D CNC, 3D Printing, Laser Cutting, etc.